This blog explores the potential and pitfalls of using XR simulations to foster empathy for marginalized experiences among people in power. While it can be a powerful tool, careful design and ethical implementation are crucial to avoid trivializing real struggles or reinforcing stereotypes.
The article explores the potential of gamifying everything using XR technology, highlighting both the positive aspects like increased engagement and efficiency and the potential risks like manipulation and inequality. It emphasizes the need for a cautious and ethical approach to this new technology.
This blog explores the potential of XR (VR & AR) for good and bad, urging us to use it responsibly to improve lives and avoid dystopian scenarios while acknowledging the real world's irreplaceable value.
Augmented reality (AR) is transforming shopping by letting you virtually try on clothes and place furniture in your home, creating a more convenient and informed shopping experience.
Immersive experiences make exercise fun and effective, offering endless possibilities and real-time performance tracking.
The Metaverse is a future online world accessed through VR, promising connections and experiences, but also raising concerns about addiction, access, and ethics.